Vincent Perea is an artist and creative director with over 20 years of experience in game development.

He is currently Head of Creative Development at Disney & Pixar Games, where he collaborates with developers creating new experiences based on Disney and Pixar properties. Throughout his career, Vincent has worked as an artist, art director, and game developer on both original titles and some of the world’s most recognized entertainment properties. Vincent was one of the creators of the Apple Design Award-winning Where’s My Water?, led the visual development of the IndieCade Story/World Design Award-winning The Misadventures of P.B. Winterbottom, and served as Art Director on the BAFTA-nominated Neo Cab. Over the course of his career, he has developed games for The Walt Disney Company, Microsoft, Riot Games, Jam City, and 2K Games. Today, he brings that hands-on development experience to his role at Disney & Pixar Games, working with development teams to help interpret these worlds for interactive experiences while supporting the creative vision of each project.
https://www.linkedin.com/in/vincentperea

Vincent’s personal practice focuses on figure drawing and portraiture in watercolor and ink. Working from life, he explores the human figure through expressive color, bold shapes, and economical mark-making, using saturated color, gestural brushwork, and negative space to capture the character and energy of a pose rather than pursuing a strictly rendered likeness. His work moves between vivid watercolor studies and graphic, high-contrast ink drawings, with an emphasis on finding the essential shapes that communicate form, movement, and personality. Across both his personal artwork and his work in games, Vincent is interested in how shape, color, gesture, and design can communicate story and emotion.

https://www.instagram.com/vincentperea/

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